What is BitSchool?
BitSchool is the world’s first integrated eLearning platform that provides seamless connection and synergy between AI eLearning, Teaching and Tutoring and will realize a perfect personalized learning eco system.
Everything’s in the video so learn BitSchool and enjoy!
Personalized Learning is the ultimate goal for anyone in the education arena and this powered the recent surge of efforts to apply high technology such as AI to education or the emergence of various education platforms such as tutoring or MOOC. However, at BitSchool, we believe that a true and ideal individualized learning is hard to achieve by taking separate approaches and can only be attained through integrating AI eLearning with Teaching and Tutoring. This integration was based on BitSchool’s philosophy that the sum is always greater than its parts and look how it’s applied in the education reality.
Al assessment
Teacher/tutors run the Al Assessment quizzes which upon completion will produce the PLC (Personalized Learning Checklist) listing up the learner's weaknesses and improvement areas.
Al Adaptive Lesson Plans
Teacher/tutors use the Al lesson plan to design an individualized learning plan matching the learner's learning needs, style and pathway.
Al Mini Assessment
Teachers/tutors provide lessons and run mini Al Assessments in-between to check the learner's improvement and revise their lessons accordingly.
Al Dynamic Marking
Teachers (or even tutors) hold exams and use the Al Dynamic Marking System to mark questions and provide individualized feedbacks.
OPTIONAL
Location (based tutoring)
Student/customers locate tutors in the nearest locations using the Location-Based Tutoring Service and schedule instaneous in-person tutoring sessions
On-Demand Tutoring
Students use the On-Demands Tutoring Service (ODT) in or out of class to get quick, spontaneous help from tutors regarding specific topics, questions or assigments.
Teacheruse the ODT to outsource part of all of their masking task to stand-by paid tutors.
features:
Adaptive AI Assessment
Adaptively adjusts the difficulty of each question to ensure students are both challenged and motivated!
Adaptive Lesson Plans
Suggested lesson activities and customised timings depending on the needs of the class!
Adaptive Video Technology
Delivers customised videos tailored to the student’s learning needs, style and pathway
Automatic PLC Generation
Displays the precise knowledge level of each student down to the micro level of each sub-topic studied!
Dynamic Marking System
Enables class teacher, peer, paid tutor and automatic assessment of assignments seamlessly!
Gamified Learning
Levels, points, rewards and more are all used to boost engagement and motivation of students!
On-Demand Tutor Service
Anyone can request spontaneous micro-lessons for specific topics or problems where time is charged on a per-minute basis.
BitSchool Bidding System
The two-way Bidding System guarantees the best prices both for the students and the tutors!
GoGreenFund
Providing equal learning opportunities for low income students across the globe!
Blockchain is such an integral part to the BitSchool business model as it powers the launch, expansion and doing good of BitSchool! Blockchain provides the BitSchool startup cost through the token sale, allows BitSchool to expand via innovative Token Reward Programs and secured transparent transactions, and empowers BitSchool’s GoGreenFund to contribute to realizing equal learning opportunities in our world!
AI eLearning apps comprising over 6 innovative products
BUY
Global tutoring service and products
Spontaneous On-Demand Tutoring Service
Integrated Web Solution for effective online lectures
SAVE
50% of AI eLearning apps purchase price
50% of Integrated Web Solution purchase price
By Deep Purchase Discounts for the AI eLearning Wholesale Plan (School Clients only)
EARN
By feeding learning questions, answers, and feedbacks to the AI Database
By referring tutors, teachers, and customers to BitSchool
By volunteering your tutoring talents
By applying for Scholarships (required to be qualified as Low-Income Students)
By leaving service or customer-experience reviews
By contributing invaluable opinions or ideas on improving the BitSchool Platform
By promoting BitSchool worldwide
FINANCIAL ROADMAP
PROFIT
Token Sale Plan
• Total Token supply: 400,000,000 Tokens
• Max Cap (Max Public Funding Target): 300,000,000 Tokens
• Min Cap (Min Public Funding Target): 4,000,000 Tokens
• Token Name: BitSchool Token (BSCH)
• Token exchange rate: 1ETH=6000 Token
• Funding coins: ETH
• Minimum purchase: 0.01ETH
• Official Smart Contract Address: Details of BitSchool’s smart contract address (wallet) to
receive Ether will be announced at least 48 hours before the start of the presale and
crowdsale respectively.
The Max Cap simply states a crowdsale goal of BitSchool and is not a requirement to start the
BitSchool Platform development and launch. In the event that we successfully hit the Max Cap,
we will have secured sufficient funds to develop advanced AI products that include machinelearning
capabilities, all the requirements of our tutoring-service platform, form our global
operations, and execute aggressive global marketing strategies. If the BitSchool crowdsale only
reaches the Min Cap, we will still be able to develop our tutoring-service platform and basic AI
prototypes, but may also have to rely on talent contributions and reaching out to other funding
sources.
Also note, when sending Ether to participate in the BitSchool Token Sale, participants shall
ensure that the spelling of the BitSchool smart contract address is correct or else the
participation will be invalid and participants will not receive any Token.
• GoGreenFund: 5% is allocated to ensure sustainable scholarship endowments by the
BitSchool GoGreenFund.
• Reserve: The 2% Reserve was set aside for contingencies and Token Rewards for the
planned BitSchool Pilot Quiz and referrals. Following the BitSchool Platform launch, the
Tokening rewards will come from the Reserve.
Unsold Tokens
All unsold Tokens will be donated to the BitSchool GoGreenFund and be used to provide
Scholarships to Low-Income Students and issue Tutor Volunteer Coupons for Tutor Volunteers.
Token Sale Timetable
Following is the Token supply amount and schedule. Additional Token will be given as bonus to
all presale participants and crowdsale participants who participate in week 1-3, and the amounts
are as below.
• Presale
Token supply: 4,000,000 Token (1% of total supply)
Presale bonus: 35% of Token purchase amount
Presale schedule: 26 Feb. 2018 09:00 (GMT) ~ 19 Mar. 2018 09:00 (GMT)
31
• Crowdsale
Token supply: 296,000,000 Token (74% of total supply)
Crowdsale bonus plan:
1
st week (4/16 09:00 GMT ~ 4/23 09:00 GMT) 15% of Token purchase amount
2
nd week (4/23 09:00 GMT ~ 4/30 09:00 GMT) 10% of Token purchase amount
3
rd week (4/30 09:00 GMT ~ 5/7 09:00 GMT) 5% of Token purchase amount
4
th week (5/7 09:00 GMT ~ 5/14 09:00 GMT) no bonus
Crowdsale schedule: 16 Apr. 2018 09:00 (GMT) ~ 14 May. 2018 09:00 (GMT)
Token Distribution
Token will be distributed to the investors’ wallets 15 days after the Token Sale is finished.
Public Fund Distribution
The Public Fund raised through the Token Sale will be stored in an offline cold multi-sig wallet
which will require three private keys out of four to authorize the release of funds. The four private
keys will be separately and independently held and managed by four core members of BitSchool,
and stored in four separate safe deposit boxes at a bank. Once the fund releases Ethers, they
will be exchanged into fiat currency which will be then deposited at a reputable bank and
executed according to the Public Fund distribution plan. To guarantee a transparent and accurate
distribution and execution of the Public Fund, BitSchool will outsource the audit of the Public
Fund management and execution process annually to an external auditor.
The following chart describes the Public Fund distribution plan:
• AI Products: The highest portion of 50% is allocated for the design and development of the
AI product line – Adaptive AI Assessment, Automated PLC Generation, Dynamic Marking
System, Adaptive Lesson Plan, Adaptive Video Technology, and Gamified Learning.
• Tutoring Platform: 10% of the fund is expected to be spent for the development of
BitSchool’s tutoring platform including but not limited to On-Demand Tutoring Service,
Location-Based Tutoring Service, IWS (Integrated Web Solution), Blockchain-Based
Transaction System and Token Reward Programs, and the Bidding System.
• Marketing: A significant fund of 23% is assigned to marketing expenses to run global
marketing researches, build and manage the BitSchool brand identity, conduct on/offline
advertisement and PR, and manage sales of AI products to schools, teachers and tutors.
• Operations: 10% is allocated to cover the business expenses to establish and manage
BitSchool’s global back-office functions including but not limited to Global Operations,
Customer Service, Office Spaces, and various overhead expenditures.
• Legal/consulting: 3% will cover the advisory expenses expected to be incurred in the setup
and management of BitSchool’s global operations.
• Security: The 2% security fund is set up to ensure consistent, thorough security of the
BitSchool Platform.
• Reserve: 2% is set aside for contingency purposes.
Blockchain Powered Platform
Employing the blockchain technology is a major differentiation factor for BitSchool as it willprovide a high level of transaction transparency and security that are realized through the decentralization of booking transactions and storing transaction data. Furthermore, blockchain enables Token transactions that will significantly improve the weaknesses and inconveniences of traditional payment systems like PayPal and provides a strong advantage against competitors offering similar online tutoring or eLearning platforms with traditional payment systems only. The blockchain-based Token allows the introduction of diverse reward and scholarship programs that will help not only expand BitSchool’s teacher, tutor and customer base, but also realize BitSchool’s Green Education Spirit.
Payment Method
BitSchool combines a centralized client server architecture and blockchain-based decentralized
client server architecture. The centralized server environment accommodates a traditional
payment system like PayPal while the decentralized server allows transactions through Tokens.
It is expected for the utilization of Tokens to increase significantly once customers get familiar
with and interested in this new way of payment.
Token
The Token is built upon the ERC20 Protocol on the Ethereum blockchain. Token is issued to
secure the required startup cost to develop and grow BitSchool and will be used in online
transactions on the BitSchool Platform. The Token BitSchool will issue through the crowdsale
will be named BitSchool Token with an acronym of BSCH. Customers can directly purchase
Token at Cryptocurrency Exchanges that trades Token, or earn Tokens via the Tokening
process.
Token Utility
Token can be used to purchase tutoring service or related products at BitSchool. Additionally
Token can be used to purchase or renew the license of the AI products and the IWS.
Customers will be incentivized to pay in Token for these apps as the Token price will be fixed at
50% of the cash price for the first year following the launch of the BitSchool Platform (this
discount is subject to annual review and renewal). Token holders can also exchange Token to
cash or other cryptocurrencies at cryptocurrency exchanges that trade Token.
Founders & Team
The BitSchool team comprises teachers, tutors, students, software developers, global business
experts, blockchain experts, neuroscientists, Artificial Intelligence experts and parents,
passionate about developing excellence in education. The team has a combined over 50 years of
experience providing high quality education to a wide range of demographics.
Founders
Kiung (Tom) Ku
CEO / Co-Founder
Tom has extensive years of experience in the financial sector as a risk-management
expert before he received his MBA from Columbia University in 2007. After his MBA,
Tom worked for Ernst & Young, New York as a risk-management and –system
consultant and from 2010, founded his Top MBA Admission Consulting Firm and also
developed the Online Admission Consulting Platform (selfeditor.co.kr) in 2016. Tom is
an expert in Global Business, Education, and IT Design and Development.
Philip Leipper
CTO / Co-Founder
Phil is a Computer Science teacher in the UK with over 6 years of teaching experience.
He also has over 12 years of programming and development experience including full
stack web development. As a computer science major, Phil is a very talented IT
system designer and developer, and has worked for various IT projects. Most recently,
based on his teaching experience and IT expertise, Phil has designed and developed
the Adaptive Learning App built upon an Artificial Intelligence Algorithm (AI) and is also heading the design and implementation of the blockchain technology at BitSchool.
Team Members
Bad Edwards
CMO
Bad has worked in marketing, brand management, database marketing and market
research for telecoms, IT, satellite TV and fast consumer goods industries in UK and
Asia. She holds a Diploma in Computer Science, BSc (Honors) in Operational
Research with Computing from University of Leeds, UK and Postgraduate in ICT
teaching. Currently, the Head of Computer Studies at a UK high school and a teacher
in IT and Computer Science. Bad has been in the education industry for 15 years.
Evan Stanfield
Marketing Manager
Evan is a Digital Marketing Specialist, Web Analyst, and Graphic Designer with over a
decade of experience with expertise in print design, digital campaign creation, and
identifying correlations between numbers. With a background in brand marketing,
analytics and graphic design at one of the top education production firms in the
country and at one of the leading behavioral health providers in Los Angeles, Evan
has created skills that allow him to tap into mind of any target audience.
Deok Gun Park
Chief AI Architect
Duck received a BS in electrical engineering and an MS in biomedical engineering at
Seoul National University, Korea. Before coming to the US to obtain his PhD, Duck
mainly worked in IT Architect positions at IT startups. He will receive a PhD in
computer science at the University of Maryland in May 2018 and has interned at
Google, IBM Watson, and MS. His areas of research and expertise span Visual
Analytics, Text Mining, and Artificial General Intelligence. Duck will head and be the
core designer of BitSchool’s AI R&D Center.
Lina Kim
Executive Assistant / Market Researcher
Lina holds significant experience as a seasoned executive assistant at major
multinational corporations and also expertise in marketing research, brand
management and strategy, and brand communication. Her experience crosses diverse
industries including banking, consumer products and education.
Andrew Spero
Project Manager
Andrew is a computer science teacher with over 4 years experience at one of UK’s
leading secondary schools. He is passionate about making a difference to lives of
young people and has attained both a Master’s degree in education and is Prince2
qualified. Andrew has over 10 years of IT industry experience and oversees more than
400 employees as the Operations Manager within the company.
Matthew Bowen
Backend Developer
Matthew is a UK software engineer and computer scientist with over 10 years
experience. He has worked as a computer scientist at CERN contributing to the CMS
experiment, and then as a software engineer for GE Oil & Gas, developing robust
software deployed to high-risk natural environments. He has also spent 10 years
teaching Japanese martial arts to school children, as well as having volunteered for 5
years as the leader of the Debate & Current Affairs section of The Student Room.
Michael Leipper
Frontend Developer
Mike is a frontend developer with expertise in React, JavaScript and angular 2.0. He
has recently undertaken a 4-year computer science course at the open university
while working as a manager at a top UK betting shop demonstrating both his hardwork
attitude and willingness to succeed. Mike intends to specialize in big data
analytics which will form a perfect synergy for his future here at BitSchool.
Michael Demetriou
Blockchain Developer
Michael is an engineer and entrepreneur with 10 years experience. He majored in
civil and environmental engineering at the University of Cyprus with a minor in
Management. His experience includes photography, car journalism, project
management, engineering, product design, and web/mobile/blockchain applications
development. His leadership roles include the co-founder of outofbounds.gr, design
head in nemomobile OS project and Maemo County council member.
Mohammed Hoque
Community Manager
Mohammed has 9+ years of experience working at top UK educational organizations
where he has gained extensive experience across various positions and functions,
perfecting his overall understanding and expertise of the educational systems and
processes. For the last 3 years Mohammed has been a customer service advisor
Delivering outstanding customer support both externally and internally :
OFFICIAL WEBSITE: https://bitschool.io
WHITEPAPER: https://bitschool.io/files/whitepaper_en.pdf
TWITTER: https://twitter.com/@BitschoolAI
FACEBOOK: https://www.facebook.com/BitschoolAI/
MEDIUM: https://medium.com/bitschool
TELEGRAM: https://t.me/BitschoolA
Username profile BTT : Galih_al karim
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